v2026.10.4: Evolution, Fly and five new skills (test build)
October 2026
This is a big one, and it is a test build. Everything below works, but a few things are still rough around the edges. Please play it, break it and tell us what you find in the Discord.
Evolution
- You can now evolve beyond Spirit: Ghost, then Banshee, then Poltergeist.
- A new evolution shrine in the hub shows your next form and exactly what it needs.
- Ghost needs level 3 and Spook. Banshee needs level 6 and Haunt. Poltergeist needs level 9 and Fly.
- Each form raises your max health and ectoplasm. Banshee and Poltergeist also extend your scare range, and Poltergeist moves faster.
- Evolving is permanent, so the shrine asks you to press again to confirm. Your form is saved.
- New form art is still to come. For now each form gives your spirit a different glow.
Fly
- The last movement skill. Use up your jumps, then press jump again in mid-air to take off.
- Fly freely in any direction while your ectoplasm drains. Jump again or land to stop.
- Double Jump, Triple Jump, Float and Glide all work as before.
Senses (new branch)
- Sense: villagers are marked by type. Green can be scared, red is hostile, grey ignores you.
- Sixth Sense: see the reach of your scare around you.
- Spectral Sense: see where villagers are looking. Their line of sight turns red when they spot you.
Intangibility
- The invisibility upgrade. While invisible you pass straight through villagers and cannot be hurt.
- It drains ectoplasm faster than plain invisibility.
Torment and Curse
- Torment: hostile villagers now run from your scare too, and scaring a fleeing villager keeps them running.
- Curse: villagers you terrify are cursed for 12 seconds. They slow down, cannot see you and cannot hurt you, and give bonus XP if they make it home.
Villagers
- Villager behaviour has been rebuilt under the hood so they react the same way every time, no matter what else is happening that frame.
- Hostile villagers now shout while they chase you.
- Fixed a villager type that could get stuck in its startled state forever.
Levelling and balance
- The level cap is now 14 and levelling is much faster early on.
- You now earn 1 skill point per level, so every point is a real choice. Respec is still free.
Known issues
- This is a test build and some things are still buggy. If something feels off, report it in the Discord with your version number from the title screen.
- There are no flight or evolved-form animations yet.