Done Playable now In progress Being worked on Planned Coming later
Playable now
- DoneSpirit form
Walking, sprinting, jumping and wall clinging. - DoneScaring
Noise that startles villagers, who then panic and flee or chase you. - DoneVillager behaviour
Scareable, hostile and indifferent villagers that react to what they see. - DonePossession and invisibility
Controlled by an ectoplasm bar. - DoneObjects and healing
Throwable objects, health potions and healing bubbles. - DoneTutorial, saving and pause menu
Your progress is saved to your device. - DoneSkill tree
Spend skill points on movement, ectoplasm, body and scare skills, with prerequisites and a free respec. - DoneLighting and atmosphere
Moonlight in the village and lighting on the player and houses. - DoneTouch controls
A virtual joystick and on-screen buttons for touch devices.
Now
- In progressCommunity playtests
Ongoing on Discord. Feedback from testers shapes every update. - In progressMore skills
The tree is live. Senses, intangibility and further branches are next. - In progressHub upgrades
New portals, interactive areas and progression systems.
Next
- PlannedEarly access testing
Planned for Discord members first. Join the Discord to hear when it opens. - PlannedPublic demo
A demo release for community feedback. - PlannedSteam launch
Full release on Steam (to be confirmed).
Later
These ideas may change as the game and its community grow.
- PlannedMore ghost forms
Evolve beyond Spirit through Ghost and Banshee to Poltergeist, each with unique abilities. - PlannedStronger scares
Spook and Haunt are in. Torment and Curse are planned. - PlannedSenses
Abilities that let you detect things about villagers and the world. - PlannedFlight
Double and triple jumps, float and glide are in. Full flight is planned. - PlannedIntangibility
An invisibility upgrade. - PlannedEnvironmental scares
Interact with the world to build layered scares. - PlannedExpanded areas
More unlockable zones in the living world. - PlannedPolish
Pixel art improvements and spookier sound design.
Development team
Ethereal Ascent is a solo project. Community testers on Discord help find bugs and decide what to build next, so joining the Discord is the best way to influence the game.